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Cave: Predatory Innocence

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Devlog

  • Busy Bodies and pretty bars
    April 21, 2026 by speaks-with-stone
    1
    Blessed are the givers of feedback! The third cycle of playtesting yielded interesting results. Throttle-based interaction was a layer of indirection too far. It was introducing all kinds of unnecessa... Continue reading
  • Quick post-feedback update
    April 21, 2026 by speaks-with-stone
    A round of fixes and improvements after today's round of feedback: - Juice up picking/dropping bodies - Add toggle for live value node overlays in main menu - Remove auto-dismiss timer display from to... Continue reading
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